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His recent investigation brought up hair -raising, but before he was able to report the Scotland Yard, the master sniffer disappears without a trace. A message appears a short time later: Sherlock Holmes was kidnapped. This time he seems to have dug too deeply, it should be done out of the way before his uncovered information expose dark machinations. As a trace security command, you now have the task of finding every detail in the Baker Street in order to find a reference to Sherlock’s whereabouts and his kidnapper. But time is scarce, can you solve the case before it is too late?
2-6 Players
60 Minutes
hard
Geschicklichkeit & Logik
14 years without parents • 10 years with parents
from 90€
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